Along with underground music of the hard variety, gaming is one of my big passions in life. Unfortunately, the two rarely come together. And no, I don't count games like Guitar Hero or Rock Band. Aerosmith isn't hardcore. The Rolling Stones have never played a breakdown during their soon-to-be-if-not-already supernaturally long existence. The closest I've come to hearing Poison the Well in a game has been through custom playlist support, when applicable. That doesn't count.
So that brings me to Audiosurf.
The game is simple enough. You pilot a ship on a track and collect colored blocks. The music determines the rhythm at which you do these things. Here's the brilliant part, you provide the music. Audiosurf adapts the game accordingly. Simply put, there are as many levels in the game as there are tracks on your hard drive. Very cool stuff.
Here's some footage of the game in action, featuring two of my favorites—Unearth and At the Drive-In.
Unearth—Failure
At the Drive-In—One Armed Scissor
To learn more about Audiosurf, click here.
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